GINO v9 圖形應用軟體-繪圖應用軟體/新永資訊有限公司

GINO v9 圖形應用軟體

GINO v9 圖形應用軟體

  • GINO v9 圖形應用軟體
  • 編號
  • 類別
    繪圖應用軟體
  • 介紹
    GINO 為創建功能豐富的應用程序提供了一個完整的開發環境,其中包含高度交互的用戶界面和專業的 3D 圖形。它有多種配置可供選擇,以滿足各種應用需求,為您提供必要的工具,以按預算和按時製作免版稅節目。
  • 價格

GINOPROGRAMMABLE ENGINEERING GRAPHICS

Features
Simple Line Drawing

Just using the basic primitives of colour, lines, arcs and rectangles and combining them with transformation control such as rotating and scaling, quickly turns a data file into a meaningful graphics representation.
3D Wireframe
The 3D programming features of GINO are extensive and
include:

• 3D primitives (lines, arcs, polylines, bezier curves)
• 3D transformations and viewing
• 3D solid primitives (box, cone, cylinder, sphere)
• 3D surface primitives (spline, bezier surface, bezier
   sphere, bezier volume)

 
3D Lighting and Shading
With the use of the built-in OpenGL functionality, GINO can provide:
• Facet definition and fill style
• Lighting and Shading
• Depth Buffering
• Culling and Blending
• Fog, Translucence, Shadows
• Texture Mapping and Filtering
Image Handling
GINO has the following image handling facilities:
• Read/Write single pixels
• Draw image from BMP, JPEG, PNG
• Draw sub-images
• Define packing characteristics
• Image transformations
• Replicate image rectangle
• Enquire pixel data characteristics

Interaction

Interaction can be key to getting information from the user back to the program.  Full GUI features are found in the GINOMENU package but GINO-F provides the following graphics interaction facilities:
• Built-in cursor types
• Cursor Actions (rubber-banding)
• XOR mode for user-defined cursors
• Mouse and Windowing event detection
• Segment picking
• Keyboard key detection
Segment Handling
Picture Segments provide a means of ‘labelling’ parts of a picture as well as building components that can be manipulated separately without affecting other parts of the drawing. They can be used for creating a graphical menu system, a 3D hierarchical structure or a progressive interactive
design package.
Segment facilities include:

• Access to OpenGL segments with software backup
• Segment creation, extension, deletion, rename
• Visibility, Sensitivity and Highlighting
• Segment transformation
• Copying, Referencing and Grouping
• Archiving and Restoring

Animation

Animation sequences can be created by either using segments and moving the appropriate parts or using the viewing features to move the eyepoint and re-drawing the picture.  This example uses gDefineSphericalView adjusting the centre of the sphere and direction of viewing to produce the animation.





 

 

GINO可編程工程圖形

特徵
簡單的線條畫

只需使用顏色、線條、圓弧和矩形的基本圖元,並將它們與旋轉和縮放等轉換控制相結合,即可快速將數據文件轉換為有意義的圖形表示。
3D線框
GINO 的 3D 編程功能非常廣泛,包括:
• 3D 圖元(直線、圓弧、折線、貝塞爾曲線)
• 3D 轉換和查看
• 3D 實體圖元(長方體、圓錐體、圓柱體、球體)
• 3D 表面基元(樣條曲線、貝塞爾曲面、貝塞爾球體、
   ​​​​​​貝塞爾體積)

3D 照明和著色
通過使用內置的 OpenGL 功能,GINO 可以提供:
• 刻面定義和填充樣式
• 照明和陰影
• 深度緩衝
• 剔除和混合
• 霧、半透明、陰影
• 紋理映射和過濾
圖像處理
GINO 具有以下圖像處理設施:
• 讀/寫單個像素
• 從 BMP、JPEG、PNG 繪製圖像
• 繪製子圖像
• 定義包裝特性
• 圖像轉換
• 複製圖像矩形
• 查詢像素數據特徵
​​​​​​相互作用
交互可能是將信息從用戶返回到程序的關鍵。在 GINOMENU 包中可以找到完整的 GUI 功能,但 GINO-F 提供以下圖形交互工具:
• 內置游標類型
• 光標動作(橡皮筋)
• 用戶定義游標的 XOR 模式
• 鼠標和窗口事件檢測
• 分段挑選
• 鍵盤按鍵檢測
段處理
圖片段提供了一種“標記”圖片部分以及構建組件的方法,這些組件可以單獨操作而不會影響繪圖的其他部分。它們可用於創建圖形菜單系統、3D 層次結構或漸進式交互式設計包。
分段設施包括:

• 通過軟件備份訪問 OpenGL 段
• 段創建、擴展、刪除、重命名
• 可見性、靈敏度和突出顯示
• 段轉換
• 複製、引用和分組
• 存檔和恢復
動畫片
動畫序列可以通過使用片段和移動適當的部分或使用查看功能來移動視點和重新繪製圖片來創建。此示例使用 gDefineSphericalView 調整球體中心和觀察方向來生成動畫。




 

 

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